I want a pony!
Posted on November 2, 2009
Filed Under Comp, Foundry, VFX | Leave a Comment
Finally announced, something that has been painful to keep my mouth shut about. FXGuide covers the nuts and bolts thoroughly:
This is a deal that is near and dear to my heart. I spent nearly two years working on the Katana team at SPI before joining The Foundry to move Nuke into it’s product portfolio. It was a real honor to be part of that project and I didn’t especially want to leave. But it’s probably obvious now why this Nuke thing seemed worth it, right? =). The guys working on Katana at SPI are fantastic developers and the application as a whole has so many great features and a really excellent internal, under-the-hood design. Like Nuke, Katana has been forged in the fires of real “this shot has to go out tomorrow” production pressures and artist requirements. These two applications contain an enormous amount of domain-specific knowledge. They are the embodiment of hundreds of artists’ and developers’ knowledge of the most effective ways to produce digital images distilled into UI and processing algorithms. It’s very exciting to be looking at how they can cross-pollinate to advance the state of the art in visual effects tools rather both of us spinning our wheels, reinventing the same.
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