CVMP 2009

The Foundry has been involved in putting together this year’s CVMP program in London on the 12th and 13th November. If you are in to siggraph type graphics research and presentations check it out. From the website: “The aim of the conference is to demonstrate innovative techniques currently being used in media production and to [...]

Pythonic

Nice explanation of What is Pythonic?

Mac Apps in Python?

I dared to dream and google turned up the answer to my prayers (but didn’t do anything about my problems with mixing metaphors so your suffering, gentle reader, will continue)… Will Larson’s An Epic Introduction to PyObjC and Cocoa. A proper Mac UI. And Python. Sounds too good to be true! But two tutorials in, [...]

Raytracing vs rasterization and upcoming hardware

This discussion is skewed towards games but equally relevant to vfx: John Carmack on id Tech 6, Ray Tracing, Consoles, Physics and more.

STL mt_allocator crash

A year or so ago I had a miserable time trying to figure out why some linux Shake plugins were crashing down in stl deallocation. It turned out that they were allocating through the new allocator and deallocating through the mt allocator. Much web searching turned up a handful of references on the subject. So [...]